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3DE4
 
Status: Looking for Work
 
  Sex: Male
  Date of Birth:
hidden
  Place of Birth: Stone Mountain, GA
  Job Experience: Modeler
Texture Artist
3d Generalist
  Contact Details
  Email:
kriskelly3d@gmail.com
  Phone:
hidden
  Address:
hidden
  Website: http://ww.KrisKelly3D.co m
 
  I am a 3D artist with a background in 2D design and Computer Graphics training from the Savannah College of Art and Design, which has given me well balanced insight into the creative process of Design and Visualization.

I am a Maya Generalist that specializes in 3D Modeling, Texturing, and Animation to create CG art and to help communicate Ideas through new media.

SKILLS

* Hard Surface 3D Modeling in Polygons & Nurbs
o Environments
o Prop/Set Modeling
o Automotive
* High Polygon 3D Character Modeling
* Low Polygon 3D Character Modeling
* Digital Sculpting w/ ZBrush
* Fur Grooming
o Fur Coloring & Texturing
* Texturing
* Animation

OTHER SKILLS

* Fully Proficient in Adobe Creative Suite Applications
* Traditional 2D Drawing and Sketching Skills

TOOLS

* Maya Unlimited
* Maya Mental Ray
* Pixologic Z Brush
* NewTek LightWave
* Adobe Photoshop
* Adobe Illustrator
* Wacom Table
 

 
  Work
  Employer: CBS Digital
  Position: Maya Artist
  Period: Nevember 08 - December008
  Location: Hollywood, CA
  Description: open
Created Hard-Surface 3D Models for work on television

Texturing 3D Models in Maya for production work

Texturing and Lighting Photo real cloth for live action matching

Creating effects for production work that was not only efficient but effective
  Employer: HeckArt Studios
  Position: Lead Maya Artist
  Period: June 08 - October 08
  Location: Beverly Hills, CA
  Description: open
Creating, lighting, and rendering photo-realistic elements for use in various projects

Modeling low-res environments based off of blueprints for pre-vis animation

Using Maya particle systems to create elements for product packaging

Use Maya to animate Motion Control Camera
  Employer: Zoic Studios
  Position: Maya Generalist
  Period: January 08 - March 09
  Location: Culver City, CA
  Description: open
After interning and Zoic Studios, I was pick-up as a freelance artist. At Zoic I used my skills as a Maya Artist on projects from film, television, commercial, and game cinema.
  Employer: DigiSculptor
  Position: 3D Modeler
  Period: February 08 - April 08
  Location: Los Angeles, CA
  Description: open
Working with the company owner to deliver 3D mock-ups of products as they would be seen in major department stores.

Learning and perfecting a production pipeline that uses multiple programs to create renders in a timely, and business oriented way
  Education
  School: Savannah College or Art and Design
  Course: 3D Animation
  Location: Savannah, GA
  Website: scad.org
 
  No Recommendation Found
 
 
Kristan Kelly says:
"Always Working. Always Looking. Always Learning."
569 days ago
 
 
 

 

 

 

 

 

 
 

 

 

 

 

 

 
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